
Hec Hound build
🐾 Companion · BeastInfo
| Type | Beast |
| Mastery required | MR 0 |
The 3 builds
🌱 Beginner
0–1 forma · common drop mods
10/10Link Vitality+125% of your Warframe's Max Health
10/10Link Fiber+125% of your Warframe's Armor
5/5Animal Instinct+30m Loot Radar · +18m Enemy Radar
5/5Fetchvacuums loot (13.5m)
5/5Pack Leaderyour melee hits heal the companionLink Health/Armor (inherit YOUR stats), Fetch (loot vacuum) and Pack Leader (heal via your melee): the survival kit of every beast.
⚙️ Intermediate
1–2 formas
10/10Link Vitality+125% of your Warframe's Max Health
10/10Link Fiber+125% of your Warframe's Armor
5/5Animal Instinct+30m Loot Radar · +18m Enemy Radar
5/5Fetchvacuums loot (13.5m)
5/5Pack Leaderyour melee hits heal the companion
5/5Hunter Recoveryyour damage heals the companion (30%)Hunter Recovery (Ostron bounties) heals your companion when YOU deal damage. Since Update 37, Bite and Maul go on the Claws (the beast's weapon), not in its mods.
🔥 Expert
2–3 formas · Bond mods (Cavia) + Primed (Baro)
10/10Link Vitality+125% of your Warframe's Max Health
10/10Link Fiber+125% of your Warframe's Armor
10/10Primed Animal Instinctgreatly enlarged loot/enemy radar (Primed)
5/5Fetchvacuums loot (13.5m)
5/5Momentous BondEximus kill: +120% random element (30s), −18s recovery
5/5Tenacious Bondheadshot kill: −3s recovery · ×1.2 final crit damage if companion crit > 50%
5/5Duplex Bondbond: companion periodically duplicates
5/5Hunter Recoveryyour damage heals the companion (30%)Bond mods (Duviri/Cavia) turn the companion into a real squadmate; Primed Animal Instinct from Baro. Since the companion rework, companions no longer die permanently.
⚠️ « Evergreen » builds generated per archetype — the meta evolves. Adjust to the mods, arcanes and shards you own. All 3 tiers only use real in-game mods.